home *** CD-ROM | disk | FTP | other *** search
/ Megadoom II / MEGADOOM II - iso.7z / MEGADOOM II.ISO / doom / editors / wadfile / dmop / doom1 / imafool.rw < prev    next >
Text File  |  1995-01-08  |  5KB  |  82 lines

  1. ;                                      
  2. ; Random World File created by populate
  3. ;                                      
  4. ; Populate was written By Dusty Bedford 1994
  5. ;                                      
  6. ;Enemies                    Weight    When                            MAX#OF 
  7. BARREL                      108.51         EASY_ONLY                     60 
  8. BARREL                      406.90         HARD_ONLY                     225 
  9. SHOTGUN                       0.64         EASY_ONLY                     1 
  10. CHAINGUN                      0.96         EASY_ONLY                     1 
  11. LAUNCHER                      0.64         EASY_ONLY                     1 
  12. PLASMA                        0.64         EASY_ONLY                     1 
  13. BFG9000                       1.29         EASY_ONLY                     1L 
  14. SHELLBOX                      3.21         EASY_ONLY                     10 
  15. BULLETS                      10.92         EASY_ONLY                     17 
  16. ROCKETS                      17.35         EASY_ONLY                     18 
  17. CELLPACK                      8.35         EASY_ONLY                     13 
  18. BROWNTREE                   173.49         MEDIUM_ONLY                   10 
  19. GREYTREE                    182.17         MEDIUM_ONLY                   9 
  20. BROWNSTUB                   294.94         MEDIUM_ONLY                   17 
  21. CHAINSAW                      0.64         EASY_ONLY                     1L 
  22. TROOPER                       2.71         DEAF/AMBUSH                  ;1 ;This item is inocuous 
  23. SERGEANT                      3.01         DEAF/AMBUSH                   1 
  24. IMP                           3.01         DEAF/AMBUSH                   1 
  25. DEMON                         6.93         DEAF/AMBUSH                   1 
  26. FLYSKULL                      1.81         DEAF/AMBUSH                   1 
  27. SPECTRE                       6.93         DEAF/AMBUSH                   1 
  28. BARON                         7.23         DEAF/AMBUSH                   1L 
  29. CACODEMON                    11.25         DEAF/AMBUSH                   1 
  30. CYBORG                       26.51         DEAF/AMBUSH                   1L 
  31. SPIDER                       91.37         DEAF/AMBUSH                   1L 
  32. ;                                            
  33. ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
  34. ;                                            
  35. ; At run-time this value is used to adjust the
  36. ; Max#of variable based on the population of
  37. ; the level being modified.  Using the strict 
  38. ; standard requires that one or more of the   
  39. ; items in the list above not have a specified
  40. ; maximum number of objects.                  
  41. ;                                              
  42. PER    395   ;Strict standard for exact placement 
  43. ;PER    335   ;Lowered Standard for easy placement
  44. ;                                            
  45. ; Deleting any of the PRESERVE lines will mean that
  46. ; the objects will not be taken from the original  
  47. ; level.  You will have to supply your own above. 
  48. ;                                            
  49. PRESERVE    PILLARS                          
  50. PRESERVE    LAMPS                            
  51. ;                                            
  52. ; THRESHOLD determines what a MEGA-GOODIE is.  
  53. ; MEGA-GOODIES are used to make the level fair 
  54. ; if the generator places a lot of enemies in  
  55. ; the level.                                   
  56. ;                                              
  57. THRESHOLD    75                                  
  58. ;                                              
  59. ; I.Q. Determines how intelligently the program  
  60. ; places objects in the effort to defeat you.   
  61. ; 250 is the default if it is not specified here. 
  62. ;                                              
  63. I.Q.    250                                 
  64. ;                                              
  65. ; EVEN sets the point at which the program must begin 
  66. ; placing MEGA-GOODIES into the level, on the   
  67. ; basis of the hardest difficulty rating.          
  68. ; The MEGA-GOODIES give you a fighting chance,  
  69. ; setting the value lower or <500 will increase the number
  70. ; of MEGA-GOODIES available to you in a the level. 
  71. EVEN    500                                 
  72. ;                                              
  73. ; If SPREAD is not set to a low value then
  74. ; a given sector may accumulate too many objects 
  75. ; this often makes the level impossible to finish
  76. ; or just ugly-looking.  Setting the value too low
  77. ; could make it difficult to place objects within
  78. ; a given wad file.
  79. ;                  
  80. SPREAD    15                                  
  81. ;                                              
  82.